// 0x07026B94 - 0x07026C1C
const Collision bbh_seg7_collision_mesh_elevator[] = {
    COL_INIT(),
    COL_VERTEX_INIT(0x8),
    COL_VERTEX(-306, 0, -255),
    COL_VERTEX(307, 0, 256),
    COL_VERTEX(307, 0, -255),
    COL_VERTEX(-306, 0, 256),
    COL_VERTEX(307, -101, 256),
    COL_VERTEX(307, -101, -255),
    COL_VERTEX(-306, -101, 256),
    COL_VERTEX(-306, -101, -255),
    COL_TRI_INIT(SURFACE_DEFAULT, 10),
    COL_TRI(1, 4, 5),
    COL_TRI(4, 6, 7),
    COL_TRI(5, 4, 7),
    COL_TRI(3, 6, 4),
    COL_TRI(3, 4, 1),
    COL_TRI(0, 6, 3),
    COL_TRI(0, 7, 6),
    COL_TRI(2, 5, 7),
    COL_TRI(2, 7, 0),
    COL_TRI(1, 5, 2),
    COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 2),
    COL_TRI(0, 1, 2),
    COL_TRI(0, 3, 1),
    COL_TRI_STOP(),
    COL_END(),
};
